0.000 CCD |  0.000 SQM
0.000 BRO |  0.000 LGN
0.000 HIVE |  0.000 SWAP.HIVE

BRO
-


LGN
-

Wallet Overview

SWAP.HIVE:

- SWAP.HIVE

Hive Power:

coming soon


HIVE Savings:

coming soon

HBD Savings:

coming soon


Your CCP rank:

CCP


Voting Mana
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Resource Credits

Bro Bang Rankings

BRO BANG

The popular hit on gaming machines! Bang the tokens, but not your BRO!

The aim of the game is to score as many points as possible within one round, before you lose all hearts. Points are generated when coin pins touch the hammer or its effective radius. A round ends when the machine or the player has no more hearts.

There are coin pins and BRO pins. Coin pins earn you points. Contact with BRO pins creates additional challenges in the game. Contact with BRO pins does not reduce hearts. However, the following challenges must be successfully completed and may well end the round.

The player can pick up and hold 2 hammers. Each with the left or right mouse button. Each hammer has its own specific mass and different types of movements and corresponding damage. 3 regular types of movement (normal click, in combination with A, in combination with D) are available. 2 further boost punches (in combination with W or S) can be unlocked when the boost indicator has reached 100%. Each type of punch has its own movement pattern, speed and damage, which is transferred to the machine or other objects in the game if a punch hits the object.

Important note: The general hit or a miss is determined by the click - not by the hammer.

In detail: a player's hit consists of 2 components. On the one hand, the click of the mouse (here you can imagine an invisible laser beam from the camera to the cursor), which is detected exactly at the point where the click/laser hits. The second part is the actual movement of the hammer towards the clicked spot. Game points are generated when the hammer touches the pins - not by the click itself. The click "only" determines whether you click precisely on a pin - or not.

At the top of the screen you have a boost display, reaching from 0 to 100. One for your left hand and one for your right hand. Regular punches (+ 10) and punches in combination with A and D (+ 5) charge your boost. If your boost is full, you can perform one of 2 boosted punches (a punch in combination with W or S). A boost shot reduces your boost again back to 0 or the respective value that you have "drunk" by using the booster drink in the game. Different amounts of boost are added depending on the size of the can. The values can be found in the respective booster description in the game.

Primarily, points are generated when the hammer touches the pins during a punch - not by the click itself. So if you have clicked on a coin pin but it has disappeared from the playing field before the hammer hits it, this is not a failure because you have already proven your reflexes. But no point either. Just a hammer that needs a little more tuning.

Points can also be generated if pins are lined up on the playing field.

You receive +1 level for 10 successful hits. Levels are used to calculate multipliers.

The machine has 3 generalized modes, which we call "normal round" (one pin on the playing field), "multi round" (several pins on the playing field) and "spawn wave" (fast wave of appearing pins between a normal and a multi round) for simplification.

One way to activate a multiplier is to hit pins during a spawn wave. The amount of the multiplier corresponds to your level.

Spawn waves appear between normal and multi rounds. You can hit pins in these waves and receive a point multiplier or wait briefly and let the wave pass. The display to the right of the screen shows you how many waves you can still skip (maximum 5) until you are forced by the machine to score points in a wave. Once you have done this, your bar is full again and you can skip waves again.

The machine starts with 3 hearts. If the player clicks next to a pin during the game, the machine loses one heart. If the machine reaches 0 hearts, the current round is ended, the game is saved and a new round is started.

The player also has hearts. 10 hearts at the start of a round. The player takes damage when hostile objects attack or through environmental damage from any weapons used by the player. If the player reaches 0 hearts, the current round is ended, the game is saved and a new round is started.

If you encounter monsters or zombies in the game, they will try to reach you and attack you until your player hearts are at 0. You can of course defend yourself with hammer blows.

The player plays against the clock. Specifically, the player may not fall below a certain ratio between the time elapsed and the number of pins hit. This mechanism prevents the player from slow-playing.

If the player falls too far below the average, a warning message is displayed - the game is still valid. If the average drops further, a message is displayed stating that the player will not be placed in the rankings.

There is an ongoing event every week. The current period can be seen in various places on the website and is generally given in UTC.

Seasons run regularly in addition to weekly events. Points in seasons are generated by the player achieving good placings in events. Specifically, the final result of an event is taken and those who place first receive season points. The first-placed player in an event receives 13 season points. The runner-up receives 12 season points and so on. Finally, up to the 13th place, who receives one point.

The season points are added up after each event and at the end of the season make up the season winners list.

We also have an "In General" list, which shows the best scores since the game was released. This does not result in monetary gain, but recognition and honor.

The prize money is displayed next to the placings or shown when you hold your mouse over the respective placement. The winnings are transferred to the players' Hive Engine wallets after the end of the event or season and a manual check for plausibility and accuracy of the game results.

Actual Event

Started: 2024-05-06 00:00:00 | Ends: 2024-05-12 23:59:59
99er thedoc07
5471
00:17:14
2024-05-12 21:01:05
99er lorddiablo
3966
00:12:55
2024-05-09 10:17:07
99er libertycrypto27
1331
00:10:22
2024-05-06 16:09:47
User Points Time UTC Timestamp
4 pregosauce 99er 1225 00:10:15 2024-05-09 03:51:34
5 dewabrata 99er 1215 00:07:09 2024-05-12 15:47:57
6 yourfairy 506 00:05:47 2024-05-12 16:33:35
7 bitandi 99er 424 00:04:51 2024-05-08 18:22:44
8 blackibutterfly 255 00:05:23 2024-05-12 00:03:59
9 willendorfia 99er 66 00:02:38 2024-05-06 16:01:41

Actual Season

Started: 2024-01-01 00:00:00 | Ends: 2024-06-02 23:59:59
99er lorddiablo
228
00:00:00
0000-00-00 00:00:00
99er thedoc07
194
00:00:00
0000-00-00 00:00:00
blackibutterfly
169
00:00:00
0000-00-00 00:00:00
User Points Time UTC Timestamp
4 bitandi 99er 149 00:00:00 0000-00-00 00:00:00
5 pregosauce 99er 140 00:00:00 0000-00-00 00:00:00
6 dewabrata 99er 137 00:00:00 0000-00-00 00:00:00
7 pero82 97 00:00:00 0000-00-00 00:00:00
8 yourfairy 55 00:00:00 0000-00-00 00:00:00
9 forykw 99er 42 00:00:00 0000-00-00 00:00:00
10 whoswho 41 00:00:00 0000-00-00 00:00:00
11 solymi 99er 39 00:00:00 0000-00-00 00:00:00
12 adacardano 99er 30 00:00:00 0000-00-00 00:00:00
13 arpuch 99er 20 00:00:00 0000-00-00 00:00:00
14 memess 99er 13 00:00:00 0000-00-00 00:00:00
15 libertycrypto27 99er 13 00:00:00 0000-00-00 00:00:00
16 karizma 99er 9 00:00:00 0000-00-00 00:00:00
17 willendorfia 99er 8 00:00:00 0000-00-00 00:00:00
18 tokenpimp 8 00:00:00 0000-00-00 00:00:00
19 bitcoinflood 7 00:00:00 0000-00-00 00:00:00
20 ynwa.andree 99er 5 00:00:00 0000-00-00 00:00:00
21 rama-dev 4 00:00:00 0000-00-00 00:00:00
22 risingstargame 4 00:00:00 0000-00-00 00:00:00
23 flamo 4 00:00:00 0000-00-00 00:00:00
24 stickupboys BRO 3 00:00:00 0000-00-00 00:00:00
25 captaincryptic 99er 2 00:00:00 0000-00-00 00:00:00
26 thgaming 99er 2 00:00:00 0000-00-00 00:00:00

In General

Since 2023
99er lorddiablo
8764
00:18:08
2024-03-20 11:53:59
99er thedoc07
8329
00:22:18
2024-03-24 23:25:00
blackibutterfly
2525
00:25:20
2024-04-13 14:41:29
User Points Time UTC Timestamp
4 pregosauce 99er 2207 00:14:38 2024-02-21 04:37:05
5 dewabrata 99er 1954 00:10:08 2024-04-13 09:04:07
6 bitandi 99er 1620 00:10:22 2024-03-29 13:45:38
7 libertycrypto27 99er 1331 00:10:22 2024-05-06 16:09:47
8 forykw 99er 1204 00:09:49 2024-02-22 10:31:43
9 yourfairy 1121 00:08:16 2024-04-17 11:59:01
10 powerpaul 99er 935 00:06:44 2024-01-06 20:21:10
11 solymi 99er 847 00:06:20 2024-01-29 20:32:53
12 pero82 847 00:05:28 2024-03-22 13:13:07
13 rama-dev 711 00:05:07 2023-12-22 14:38:11
14 adacardano 99er 689 00:07:17 2024-01-26 20:33:47
15 whoswho 377 00:05:50 2023-12-19 11:54:17
16 oscarps 99er 303 00:04:52 2023-12-11 06:18:26
17 tokenpimp 301 00:06:51 2024-01-31 14:58:42
18 slothlydoesit 99er 263 00:03:42 2023-12-10 11:53:57
19 arpuch 99er 213 00:03:30 2024-01-28 23:51:56
20 flamo 141 00:04:05 2024-03-12 17:07:12
21 r1s2g3 139 00:03:30 2023-12-12 14:49:50
22 servelle 99er 137 00:03:37 2023-12-12 14:26:11
23 stickupboys BRO 124 00:03:46 2024-03-12 15:36:38
24 willendorfia 99er 116 00:02:32 2024-01-04 00:53:14
25 ynwa.andree 99er 96 00:03:17 2024-01-19 07:07:55
26 lordshah 99er 96 00:02:57 2023-12-16 21:05:57
27 karizma 99er 94 00:03:21 2024-05-05 15:44:34
28 thgaming 99er 76 00:01:24 2024-01-31 14:53:10
29 silver-edge 99er 75 00:01:42 2023-12-18 20:18:17
30 bitcoinflood 72 00:01:45 2024-01-17 15:42:42
31 zionazrael 99er 48 00:01:20 2023-12-16 11:24:38
32 dynamicrypto 99er 43 00:00:47 2023-12-17 22:14:51
33 irisworld 99er 38 00:00:46 2023-12-20 05:50:55
34 captaincryptic 99er 30 00:01:38 2024-01-19 12:18:05
35 siphon 99er 28 00:00:33 2023-12-11 09:14:03
36 memess 99er 23 00:00:12 2024-01-29 18:28:16
37 risingstargame 12 00:00:19 2024-03-02 07:11:40
38 raymondspeaks BRO 2 00:00:06 2023-12-30 11:37:14